THE 2-MINUTE RULE FOR STARCRAFT

The 2-Minute Rule for starcraft

The 2-Minute Rule for starcraft

Blog Article

StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry between the models and systems accessible to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The device varieties available to each race determine 다이어트 its racial id. The Protoss can subject strong and pricey warriors and machinery, though the Zerg depend on sheer figures and speed to overwhelm their opponents.

We realized that our Terrans were being destined to be rough and dirty. We realized we desired the Protoss to becomenot savage, precisely, but primal, and powerful. And we realized we wished the Zerg to swarm."

Report this page